Brief Company Background
AnatomyTools.com was founded 2003 in San Francisco, USA, and in this short time has become highly-regarded world-wide as a preeminent source for educational materials on human anatomy. Uniquely our company has equally served the requirements of the art, entertainment and medical/health industries with our physical instructional models & modern photographic literature, which are some of the worlds most life-like and accurate reference tools available.
BakerModel will be the anatomy model for Anatomy Tools upcoming workshop. Please click the figure for more info!
I have had the pleasure of working for and with Andrew Cawrse of Anatomy Tools quite a few times, in sculpting with traditional clay to sculpting in Z-Brush.
Using my anatomy in this way is incredibly rewarding by way of showing my years of sculpting my own body as well as the collaboration between students in different mediums .
Andrews knowledge of anatomy and sculpting brings me to a workshop like non other, and he will be the first to banter in our Arnold impersonations, but push everyone to realize that hard work , good decision making and dedication will surely pay off .
Below are a few photo slide shows from Anatomy Tools workshops at Valve games in Washington State, Gnomon Visual Effects School in Los Angeles and their previous studio in Alemeda CA ,